Feature editing
Bulk feature editing applies the same change to many features at once. The bulk-edit dialog supports type-code changes, explosive changes, and attribute changes — three flavors that share the same selection model but differ in what they can update. Together they replace what would otherwise be hundreds of single-feature edits across a busy project.
By the end of this lesson you should be able to:
- Bulk-update feature types across a selection
- Bulk-update explosive entries
- Bulk-update attributes
- Recognize which fields can and cannot be bulk-edited
Selection first
Every bulk edit starts from a selection made in the features list (or, for smaller selections, on the map). The bulk-edit dialog operates on whatever is selected at the moment you invoke it — there is no "edit all" shortcut that skips selection.
A common workflow:
- Filter the features list to the working set
- Select the rows you want to edit
- Invoke the bulk action
- Review the preview, confirm, and re-run analysis
[TODO: FILL IN — exact entry point for the bulk-edit dialog from a selection.]
Edit types (type code)
Bulk-changing the type code on a selection is one of the most disruptive operations available — every selected feature reloads its attribute set, drops attributes that no longer apply, and falls back to defaults for any newly required attributes (see Calculator: Type codes).
When to use:
- Reclassifying a set of features that were imported with the wrong type code
- Switching all storage facilities from ECMU to ECM3 after a survey confirms the rating
- Correcting a bulk-import classification mistake
When not to use:
- When the selection is heterogeneous — bulk-changing types only works cleanly when every selected feature is becoming the same type code
[TODO: FILL IN — exact UI for the bulk type-code change, including any preview that shows which attributes will be dropped.]
After a bulk type-code change, expect to revisit attributes for the affected features — the defaults are rarely exactly right.
Edit explosives
Bulk explosive edits update NEW values across the selection. Common patterns:
- Setting a uniform NEW across a homogeneous group of magazines
- Adding a new hazard division to a set of PESs (e.g., adding 1.3 quantities for a thermal evaluation)
- Zeroing out explosives on features that were misclassified as PESs
[TODO: FILL IN — bulk explosive entry UI: scope selector (which divisions to update), validation against the project's Max NEQ, and any per-feature override behavior.]
Edit attributes
Bulk attribute edits update one or more attributes across the selection. The attribute set available depends on the type code of the selected features — bulk-editing across a heterogeneous selection only exposes attributes shared by all selected types.
Common patterns:
- Toggling Heavy Wall across all magazines after a construction survey confirms it
- Setting Combustible on a layer of operating buildings
- Reverting from Most Likely to Most Conservative for a specific subset of facilities
[TODO: FILL IN — bulk attribute UI, including any "leave unchanged" affordance for attributes you want to leave alone in this bulk edit.]
Editing across heterogeneous selections
Bulk editing a heterogeneous selection has fewer levers than a homogeneous one — only the fields shared by every selected type are bulk-editable. If the selection mixes ECMs and IHBs, only attributes available on both will appear in the bulk-edit dialog.
A useful pattern for messy selections: filter the features list down to a homogeneous subset first, edit, then move to the next subset.
Try it
In a project with at least a dozen ECMs:
- Filter the features list to Type Code = ECM7
- Select all visible
- Bulk-edit Heavy Wall to true
- Re-run analysis and verify the required distances on the affected features have shifted appropriately
This is the fastest way to feel the leverage of bulk attribute editing.
Related
- Map features list — selection always starts here
- Calculator: Type codes — what changes when you change a type code
- Calculator: Attributes — what attributes do
- Capability reference: Bulk editing